2/18/2023 0 Comments Half life 2 helicopter![]() ![]() ![]() Start Fade Distance (fademindist) Distance at which the entity starts fading. Will only explode after being launched by the gravity gun. Number of bombs needed to kill a helicopter, on Hard difficulty. Number of bombs needed to kill a helicopter, on Medium difficulty. ![]() Number of bombs needed to kill a helicopter, on Easy difficulty. Intended to be a scalar for how much force the gravity gun gives to helicopter bombs when launching. This seems to be tied in to the damage and radius in some manner.Įxists, but does nothing. Radius in which a bomb will damage objects, when it explodes.Īmount of force given to moveable objects when an explosion occurs. ![]()
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